Video Games
Homefront: The Revolution
Crytek




-
Keyframe animator of in game Animations
-
Ambient animations
-
Bug fixing
![]() | ![]() |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
Crysis 3 (Multiplayer)
Crytek




-
Keyframe animator of in game Animations
-
Created Ambient animations for the games multiplayer maps
-
Bug fixing
![]() | ![]() |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() |
Soul Axiom
Wales Interactive



-
Keyframe animator of in game & cinematic characters/creatures
-
Responsible for rigging/skinning of the majority of characters
-
Implemented animation pipeline and workflow
-
Established animation direction of characters/cinematics and provided feedback to the rest of the animation team
![]() | ![]() |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
Infinity Runner
Wales Interactive



-
Keyframe animator of in game & cinematic characters/creatures
-
Responsible for rigging/skinning of the majority of characters
-
Implemented animation pipeline and workflow
-
Established animation direction of characters/cinematics and provided feedback to the rest of the animation team
![]() | ![]() |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() |
Master Reboot
Wales Interactive




-
Keyframe animator of in game & cinematic characters/creatures
-
Responsible for rigging/skinning of the majority of characters
-
Implemented animation pipeline and workflow
-
Established animation direction of characters/cinematics and provided feedback to the rest of the animation team
![]() | ![]() |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() |